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Ulverston Victoria High School

Ulverston Victoria
High School

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Y8 DT


Head of Department
Miss Bentham
 

Organisation of the subject:

In Design and Technology students have a double lesson each week throughout the year. They will work on rotation between two main areas (D&T and Food & Nutrition).

Key Concepts (The big ideas underpinning the subject)

  • Learn the common applications of materials and their properties.
  • To use the iterative design process to carry out research, ideas, development, modelling, manufacturing testing and evaluation.
  • Learn to work correctly and safely with a range of tools and equipment.
  • Learn a range of electronic and mechanical principles used in everyday applications.

What will your child be learning? 

  • To understand and use electronic components to populate and solder a printed circuit board and use software to design and test simple circuits.
  • To manufacture and assemble a plastic case for the electronics using a vacuum former.
  • To use graphic design software to design the graphics and packaging for a personalised mug.
  • Use the dye sublimation process.
  • To select and use specialist tools, techniques, processes, equipment and machinery precisely, including computer-aided manufacture to help design a concept product.
  • To communicate design ideas using annotated sketches, detailed plans, 3-D and mathematical modelling, oral and digital presentations and computer-based tools.

Key 'Learning Capacities' in this subject 

  • Learn to identify and use a range of appropriate practical processes and techniques including Computer Aided Design software and Computer Numerically Controlled machinery.
  • Learn to problem solve, quality check and persevere with difficult tasks.
  • Learn to think creatively and develop ideas into working concepts.
  • Learn the practical application of principles learnt in Maths and Science.

How will your child be learning? 

  • To understand and use electronic components to populate and solder a printed circuit board and use software to design and test simple circuits.
  • To manufacture and assemble a plastic case for the electronics using a vacuum former.
  • To use graphic design software to design the graphics and packaging for a personalised mug.
  • Use the dye sublimation process.
  • To select and use specialist tools, techniques, processes, equipment and machinery precisely, including computer-aided manufacture to help design a concept product.
  • To communicate design ideas using annotated sketches, detailed plans, 3-D and mathematical modelling, oral and digital presentations and computer-based tools.

How will learning be assessed? 

  • We will take design ability and practical skills into account.
  • Formative written assessment of classwork and homework.
  • Ongoing verbal and written assessment of practical tasks against set criteria.

What can you do to support your child? 

  • Support with homework, especially research tasks.
  • Discuss learning and practical work with your child to help reinforce tool names and processes.
  • Encourage learning through making mistakes and persevering to solve the problems they encounter.

Equipment needed for this subject 

  • Pens, pencils, ruler, rubber, pencil sharpener, coloured pencils
  • Workshop cotton apron

Extra-Curricular/Enrichment Opportunities 

  • Engineering Club
  • Big Bang Fair and other STEM visits and competitions throughout the year